Graphic Inputs in Rhythm Games: Best Choice?
Graphic Inputs in Rhythm Games: Best Choice?
Some of the biggest rhythm game titles with an aiming component often rely on either a mouse or a tablet for aim, while the keyboard is used to tap along to the beat. One of the biggest examples of such a game is Osu!.
With both input methods for aim being completely viable, choosing becomes a struggle. Fortunately, we’ll explore the answers to questions you might have about using a mouse or tablet for rhythm games.
Mouse vs. Tablet: Factors to Consider
The input devices in question control the mouse pointer. As such, they can both be fairly compared when considering a few factors. Let’s delve into some of them.
1. Grip Style
Cursor fluidity and aim snappiness depend mainly on grip style and comfort. You’re more likely to snap onto on-screen objects and stick to the rhythm if you have a comfortable grip. However, the grip styles for a tablet pen and mouse are completely different.
If you already own a mouse, you likely have developed a comfortable grip that allows you to use it accurately and for prolonged periods. But even with a mouse, adopting a comfortable in-game sensitivity in your rhythm game of choice will take some time.
The tablet is a pretty different ball game. One common mistake new rhythm game players make is assuming that their usual pen grip will fly for rhythm gaming. This is not entirely true. Aiming at rapidly appearing objects on the screen requires swift wrist movements, and the typical firm pen grip won’t be optimal for extended play sessions.
So, you must account for the time it takes to find and get comfortable with a new pen grip. A tablet is also a two-part device. The pen is one, and the surface is the other. The surface’s texture will also take some getting used to, especially when dragging the pen across.
In a nutshell, you should go with a mouse if you’re looking for familiarity. However, a tablet is the better option if you’re fine learning something completely new along with your rhythm game of choice. Bonus points if you have a digital art background.
2. Required Drivers
Either of these devices may come with drivers preinstalled and only require you to plug and play. However, in the case of using a graphics tablet, more needs to be done before you can use it to play a rhythm game. You must set up a good tablet driver like the Hawku driver for Wacom devices—like the Wacom Bamboo Create—or Open Tablet Driver.
After choosing a driver, you must find a comfortable tablet area to play with. Unlike digital art, playing a rhythm game doesn’t necessarily require using the full tablet area. A good way to choose the right tablet area is to play with figures until you find an area that grants you decent cursor speed and accuracy.
New players usually start with a full tablet area and gradually reduce it until they find something comfortable.
Depending on the manufacturer, a mouse doesn’t require as much effort to set up. Using a good gaming mouse with a decent sensor is advisable if you intend to play a rhythm game. This will provide better tracking and enable consistent aim.
Once you have chosen the right mouse, head into the manufacturer-specific device management console. From here, you should be able to customize your mouse’s DPI (dots per inch), polling rate, and key binds.
Overall, a mouse requires less effort to set up, making the drivers easier to understand. However, tablet drivers provide better playstyle customization. So, take this into account before you decide.
3. Input Accuracy
Rhythm games with an aiming component often scale in difficulty by reducing the size of the hit objects on the screen. As such, you’ll have to precisely control your aiming input of choice for the best accuracy.
You can achieve this with a tablet by increasing the tablet area—as this will give you better cursor control at the cost of speed.
On the other hand, a smaller tablet area will increase cursor speed at the cost of control. The sweet spot sits somewhere in the middle. However, some players choose to play with the largest possible tablet area.
Now, mice have DPI settings that affect how much your cursor moves relative to the mouse’s movement. A lower DPI paired with a lower in-game sensitivity facilitates higher cursor accuracy to a limited degree—the major limit being the mouse’s weight.
The principle applied to choosing the right sensitivity for a rhythm game is similar to that used to determine theideal sensitivity for an FPS game .
Ultimately, a tablet can provide better cursor control than a mouse because of its grip nature. A tablet player controls the cursor with the tip of the pen, which is easier. On the other hand, the reading point of a mouse is at the sensor underneath the shell. This makes it harder for the player to gain complete control over cursor movement.
4. Input Speed
A tablet pen’s compact size and easy grip are some of thereasons a digital artist should use a drawing tablet . As expected, this feature also shines through when playing rhythm games with an aiming component—like Osu!. It is easier to move swiftly across the tablet, allowing players to play higher beats per minute (BPM) levels.
Very light mice do exist, but they are often incredibly costly. A decent tablet is far cheaper, even though higher-end tablets can get pretty pricey.
When it comes down to it, you can get incredible cursor agility—and, by extension, input speed—with a comfortable grip at a lower price if you opt to use a graphics tablet instead of a mouse.
- Title: Graphic Inputs in Rhythm Games: Best Choice?
- Author: William
- Created at : 2024-08-31 19:20:33
- Updated at : 2024-09-01 19:20:33
- Link: https://games-able.techidaily.com/graphic-inputs-in-rhythm-games-best-choice/
- License: This work is licensed under CC BY-NC-SA 4.0.